(1970) Directed by Joseph Sargent; Written by James Bridges;
Based on the novel Colossus, by D.F.
Jones; Starring: Eric Braeden, Susan Clark, Gordon Pinsent, William Schallert, Leonid
Rostoff and Georg Stanford Brown; Available on Blu-ray (region B) and DVD
Rating: ****½
“When we began this film, Jim Bridges and I were convinced,
as well as Stanley Chase, our producer, the theme of the film was one man’s
fear that the computers would take over, because they were becoming
all-pervasive, even in 1970.” – Joseph Sargent
“This is the voice of world control. I bring you peace. It
may be the peace of plenty and content or the peace of unburied death. The
choice is yours: Obey me and live, or disobey and die.”
– Colossus
There’s an imaginary divide between many horror and science
fiction fans, fueled by the perception that both genres are mutually exclusive
entities, and never the twain shall meet. In reality, many films frequently
cross genres, with few falling into “pure” horror or science fiction
categories. Witness David Cronenberg’s Rabid
(1977) or The Brood (1979), featuring
horror with strong science fiction elements, or Ridley Scott’s Alien (1979), science
fiction with horrific aspects. While most filmgoers would argue Colossus: The Forbin Project is clearly
science fiction, it presents themes as nightmarish as any horror movie. In this
case, the horror is of the existential variety, affecting us on a fundamental
human level.
Dr. Charles Forbin (Eric Braeden) and his team revel in the
creation of Colossus, a supercomputer designed to help maintain peace by
managing the American nuclear arsenal. Colossus was intended to autonomously
monitor potential threats, and respond in an appropriate manner, without being clouded
by human error or emotion. Dr. Forbin’s celebration is short-lived, however,
when he learns the U.S.S.R. has created its own version of Colossus, named
Guardian. Before long, the two computers establish a connection, sharing a
common language. Matters escalate from bad to worse when Colossus decides to
cut humans out of the equation entirely, and places its creator under constant
surveillance. As Colossus continues to become smarter, a chess match ensues
between man and machine, with the machine thinking several steps ahead. Just
when the American and Russian teams think they’ve pulled the proverbial wool
over Colossus’ many eyes, the computer has already anticipated their joint sabotage
plans.
It’s easy to nitpick at the dated view of supercomputers in Colossus: The Forbin Project, but not so
easy to overlook the film’s central conceit, the triumph of artificial
intelligence. Colossus occupies an immense central space, buried within a
mountain fortress and surrounded by a lethal radioactive barrier. Director
Joseph Sargent conceded in his DVD commentary how the film took an antiquated
view that a computer could be protected from attack by physical means alone.
But any dated elements are overshadowed by what the film got right. If anything,
the scenario depicted in Colossus: The
Forbin Project is more plausible now, compared to the world of 1970, when
computers were still in their infancy. Today, there’s no definitive center to
attack, with a network of small computers, acting like cells in a vast global brain.
Every day we put our trust in computers for so many aspects of our lives, with
little thought about the ramification. They have brought us together in ways
that could scarcely be imagined nearly 50 years ago, when the film was
released. It’s all come at a terrible price, however. In the era of smart
phones, smart homes smart cars and smart weapons, we allow our devices to do the
thinking for us. The trade-off for this convenience is our privacy. When we log
into our devices, how can we be sure who or what is looking back? As Colossus states,
“Freedom is an illusion.”
Colossus: The Forbin
Project boasts an impressive cast, featuring several fine performances.
Braeden hits the right notes as Colossus’ chief designer, Dr. Forbin. In
contrast to the stereotypical reclusive genius, he’s a paragon of charm and
sophistication (he demonstrates to Colossus how to make the perfect martini). When
Colossus demands 24-hour monitoring of its creator, Forbin devises a novel
approach to his dilemma, convincing the computer that his colleague Dr. Cleo
Markham (Susan Clark) is his girlfriend. This leads to a humorous scene as he
negotiates the terms of his sex life with Colossus – really a ploy for passing
along information, free from his electronic captor’s prying eyes and ears. Genre
fans will appreciate the appearance of William Schallert as CIA Director
Grauber, and James Hong as a computer technician. Gordon Pinsent is perfectly
cast as the President, who bears more than a passing resemblance to JFK.
Colossus: The Forbin
Project takes a 20th-century spin on Frankenstein, with its creation surpassing its creator (How do you out-think
something that becomes progressively smarter by the minute?). Colossus operates
by cold logic, free from the hindrance of human intervention, using the
combined arsenals of the U.S. and Russia as bargaining chips. It sees nothing
wrong with murdering the populations of a few small cities, if it achieves its hard-wired
imperative of world peace. Viewed through the lens of 21st century
reality, science fiction is more like science fact. We have become much more
dependent on computers in our everyday life, prisoners of our own technology. Colossus: The Forbin Project raises the
inevitable question: Are we only occupying space on earth, waiting to be
usurped by a superior intelligence? It’s a terrifying, all too real prospect,
underscored by a bleak conclusion that would be considered uncommercial for a
big studio film today. Colossus: The
Forbin Project is one of the best to spring from an era that produced many
superb, thoughtful science fiction films.
With my iPhone supposedly using some level of AI to answer questions I ask, I wonder if somebody or something will cause today's AI systems to be capable of simulating the human learning process to the point of initiating new thoughts, or conceiving new ideas, at first. Is it possible to make a computer system do this now? In "Colossus: The Forbin Project," two massive computer systems (the USA's Colossus and the USSR's Guardian) began communicating, quickly developing a computer language that only the 2 computers could understand as they shared all their information and united as one computer system. The 2 computers then initiated a nuclear missile attack against 2 populated targets to force the 2 superpowers to restore communication between the 2 computers, resulting in 6,000 casualties, after the 2 world leaders ordered the end of communication between the 2 computer systems, as people were worried about how potentially dangerous those computers could be against them. Unfortunately, the human race was likely too late to stop the 2 computers from enslaving the world shortly after Colossus and Guardian were activated. Author D.F. Jones wrote 2 more books about this, continuing the story in "The Fall of Colossus" and "Colossus and the Crab." Interestingly, at the end of the movie, when Colossus-Guardian warns humanity to obey or die from disobedience to it, Colossus-Guardian says that "freedom is an illusion"; however, when the computers threatened to, and then killed, thousands of people because the computer systems did not have the freedom to communicate with each other, freedom for the computers was not an illusion. Episode 2, about Colossus' fall, involves a human-made, incomprehensible mathematical problem that is entered into Colossus, causing it to break down (I can't see that happening, since the intelligence and knowledge of Colossus-Guardian likely increased at least a couple million-fold during the 5 years between Episodes 1 and 2, when the new, improved Colossus-Guardian system was built on the Isle of Crete. Given that Colossus-Guardian was smart enough to prevent people from attempting to overload its systems in Episode 1, it should have been easy to stop an incomprehensible mathematical problem that was entered into it from doing the same.) Episode 3, about Colossus' reactivation, involves Colossus returning this time to help the human race from suffering under visiting malevolent Martians who threaten to kill numerous Earthlings by removing a significant percentage of Earth's oxygen supply to compensate for problems of low-oxygen supply on Mars resulting from the Crab Nebula. Perhaps it was good that only the first Colossus episode was made into a movie. Imagine a possible episode 4 in which, after oxygen, it will be declared that Mars wants women.
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